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Guiding Fate Early Access

Guiding Fate is a variation of FATE Core (FATE-Core-SRD) designed around the idea that plot can be segmented into scenarios which the players can tweak, assemble and knock down to construct the stories they want to tell. 

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Game Destiny's Design

Guiding Fate takes the idea of Fate fractals to a new expanse. It focuses on breaking conflicts into scenarios which the GM and players choose from and influence the setup of.

The resulting system has both the mechanical crunch of advantageous scenarios to choose while also providing narrative flexibly to decide how to advance the story.

Fatalisms

Fatalisms are one of the several new mechanisms added in Guiding Fate which serve the role of narrative guideposts. The 4 standard Fatalism are

  • Defeat - Attempting to remove or overwhelm an agent in the story
  • Capture - Trying to take control of some element in the story
  • Revelation - Unveiling something previously unknown in the story
  • Influence - Persuading a person to perform an action they normally would not.

And of course, there is pursuing the inverse of these Fatalism. One could try to Prevent-Defeat of the Grove Keepers by the swam of Fly Mages. 

By combining these Fatalisms with the multi-layered aspect of the scenarios, one can construct stories of exponential complexity.

And More...

Even more intricacies await. Higher level stunts which grant those that take them more power both to undertake a quest and boosts to accomplishing them.  

A treasure hunter with such stunts can not only recall how the Pillar of Sacrifices' leyline energy is regulated by a crystal in the Cathedral of Woe (in essence the treasure hunter is using the stunt to create a weakness and work that into the story), but can be granted bonuses to Capture that crystal.


Playtesting

Currently Guiding Fate still needs a few more eyes on it to polish sections and perhaps remove elements which burden the game. There may be some blank pages currently as space for expansions, but I ask you to ignore them for now!

I would greatly appreciate it for anyone who finds the game of interest to provide feedback regarding what you did/did not enjoy about the game. Should anyone be confused as to the rules or intent of the game, please post in the comments below to ping me and grant me a chance to both clarify the system and probably clean up it up for future readers.


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Click download now to get access to the following files:

Guding Fate-Early Access v0.4.pdf 7 MB

Development log